﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Z2.Editor
{
	public static class Constants
	{

		public const string ElementObject = "object";
		public const string ElementField = "field";
		public const string ElementItem = "item";

		public const string AttributeGraphics = "Graphics";
		public const string AttributeExt = "Ext";
		public const string AttributeGroup = "Group";
		public const string AttributeFramesX = "FramesX";
		public const string AttributeFramesY = "FramesY";
		public const string AttributeFront = "Front";
	}
}
